Sep 172010

Have you ever noticed that sometimes, we do things that provoke a predictable response that we then use to galvanize further action? Yeah, that’s a little vague. Let me clarify: the other day, Scalzi posted this. For the TL;DR crowd, the short version is:

Do you want to write or don’t you? If your answer is “yes, but,” then here’s a small editing tip: what you’re doing is using six letters and two words to say “no.” And that’s fine. Just don’t kid yourself as to what “yes, but” means.

I shared this article with Cody; that’s the “doing something to provoke” part. This morning, Cody asks me, “So, do you want to be a writer, or not?” Enter: “a predictable response” part. I knew, on seeing that article, she would needle me about the fact that I haven’t really exhibited much in the way of writer’s ambition since I finished the zeroth draft of the novel back in November. I’ve poked at the idea of editing it ever since, but haven’t really done much.

Anyway, this exchange dovetailed nicely with a growing urge to try to actually write something here every day, if for no other reason than to practice the work of stringing sentences together. I’ve entertained the idea of actually having a readership for this blog, and enjoy that notion. The trouble is that whole ‘building a readership’ part that has to come first. When the desired end state starts taking more time than my patience allots, I slack off on actually getting to that end state, thereby never attaining it. This has been true in my for-fun modeling (oh, Star Destroyer project, I shall one day finish you!), in the notion of getting more into costuming and crafting-type things, in learning to play guitar, drawing, and writing. It’s a bad habit and needs to die a horrible, painful death.

So, pursuant to that, I’m going to start trying to write something here every day, at least 250 meaningful words in length. Meaningful, mind you, does not get to be in the eye of the beholder!

Jan 292009

So, I totally caved last night in my resolve to not consider returning to EVE until I had finished Wec: The Sequel.  I realized how enjoyable chatting about EVE with my friends was and decided that it was time to go back.  Historically, I have gotten bored with EVE because I haven’t been doing things with a group for a cause that yielded measurable results.  As my weight loss post shows, I thrive on measurable results.  If I can see progress being made, it encourages me.  If I can see regress happening, it galvanizes me to action.  If I can’t see it, though, then I get bored and lose investment.  The first time I played EVE, as TX-223, I didn’t really know most of the people in the corp I had joined, so I didn’t feel particularly driven to help them.  The second time, as Kaito, I tried to found and run a corp of friends.  But we were all nascent and getting a corp off the ground is a tough prospect when you don’t have a clear ambition in mind.  Coupled with the fact that Cody wasn’t having any fun playing, this led me to stop again.  

This time, Chris — who was involved in our little mini-corp — found a corp that seems really cool.  I spent some time chatting with them (after re-activating my account) and they seem like good people.  They’re also committed to one another, they have a screening process for new recruits, and in general seem to have good heads about the whole thing.  They own a small chunk of null space and defend it fiercely, which is neat.  Finally, I’ll have a place to learn to PvP and feel like I’m contributing to something!

The major concern from all of this, though, is how it will impact my schedule.  I have a lot of stuff on my plate right now that I’m trying to juggle, and EVE is another large timesink.  I’m going to have to strive to be much more diligent about my use of time, and not sit around idling on things I can deal with later (like reading SDN…).  I’m going to give it my best shot, though.